Curse of the Dead Gods is a skill-based roguelike
Developed by Passtech Games
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I worked as a Level Designer on the development of more than 30 new levels
Curse of the Dead Gods - Gameplay Trailer
Curse of the Dead Gods - My work
Curse of the Dead Gods has three distinct game environments called temple
I mainly worked on the development of the third and last environment, the Eagle Temple
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During my mission at Passtech Games I participated in the design of thirty levels
My tasks consisted in doing the Design, the blockmesh and the level building (Aesthetic setup) of each level under my responsibility
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Curse of the Dead Gods
Date de sortie: 2021
Genre: Roguelike
Développeur: Passtech Games
Editeur: Focus Entertainment
Plateformes: PS4, XONE, PC, Switch