ABOUT ME
I'm a 28 years old Level Designer with three years of experience, I worked with Tindalos Interactive on Aliens : Dark Descent and with Passtech Games on Curse of the Dead Gods.
My passions are cinema, architecture and music.
Three areas that I like to mix when I work on a project, both in terms of aesthetics and structure (atmosphere, level building, guideline, lighting elements...)
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Otherwise, when I'm not developing a game, I spend my free time reading and studying the theory of many varied topics to expand my knowledge and way of thinking.
Sport is also an important part of my life: bouldering, ping pong, calisthenics...
I also like to make my own homemade beer
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Books I'm currently reading:
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Hussite Trilogy,
Andrzej Sapkowski
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Fondation
Isaac.Asimov
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An Architectural Approach to Level Design,
Christopher W.Totten​
Games I'm currently playing:
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Wartales
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League of Legends
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Street Fighter 6
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Elden Ring
I've been playing guitar for over 10 years.
Do some concert and right now I'm learning some new sounds:
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Why Georgia, John Mayer
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Drive, Incubus