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ABOUT ME

I'm a 26 years old Level Designer with two years of experience, I worked with Tindalos Interactive on Aliens : Dark Descent and with Passtech Games on Curse of the Dead Gods.


My passions are cinema, architecture and music.

Three areas that I like to mix when I work on a project, both in terms of aesthetics and structure (atmosphere, level building, guideline, lighting elements...)

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Otherwise, when I'm not developing a game, I spend my free time reading and studying the theory of many varied topics to expand my knowledge and way of thinking. 

Sport is also an important part of my life: bouldering, ping pong, calisthenics...

 

I also like to make my own homemade beer

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Books I'm currently reading:

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  • Hussite Trilogy,

        Andrzej Sapkowski

  • Fondation   

          Isaac.Asimov

  • An Architectural Approach to Level Design,

        Christopher W.Totten​

Games I'm currently playing:

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  • Wartales

  • League of Legends

  • Street Fighter 6

  • Elden Ring

I've been playing guitar for over 10 years.
Do some concert and right now I'm learning some new sounds:

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  • Why Georgia, John Mayer

  • Drive, Incubus

       

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